
Flux City
Desitecture
Flux City
Desitecture
Working as part of the Desitecture team.
波动城市
The tower comprises, hotels, retail, offices and residential accommodation, with entertainment enclosures slung under the external void. The underside of the void has an interactive surface display, creating the possibility of projected live ambiences in tune with the rhythm of space use and entertainment everything from a night sky during the day to live international news feeds.


The aim is to create a series of complete mini cities held above the ground, creating a new dialogue with the notions of the urban fabric, a city above a park. Sited in a contextless landscape the opportunity to define architecture without common references, the tower looks to its environment for inspiration. As the desert encroaches on future developments, The proposal presents a barrier to sandstorms and harnesses their energy through a range of technologies. The groundscape is released to provide a cooled micro environment under which day and night transpose according to the thematic programme of the building and its users.
The use of water harvesting from the precipitate within and on the skin of the tower is created by harnessing the potential difference between the extremes in temperature difference offered by a desert climate. The internal is under the building can be controlled by the central turbines to deliver a light mist, rain of a balm like atmosphere.

